Notice:(Pls read it carefully before place order)
1.Currently, the HUAWEI VR Glass 6DoF game kit only supports Huawei mobile phones with HarmonyOS 2.0.0.165 and later versions. The specific supported models are as follows: HUAWEI Mate 40 series (OCE-AN10, OCE-AN50, NOH-AN00, NOH-AN01, NOH-AL00, NOP-AN00, HarmonyOS 2.0.0.170 and later), HUAWEI P40 series (ANA -AL00, ANA-AN00, ANA-TN00, ELS-AN00, ELS-TN00), HUAWEI Mate 30 series (TAS-AL00, TAS-TL00, TAS-AN00 (5G), LIO-AN00P, LIO-AL00, LIO- TL00, LIO-AN00 (5G), HUAWEI P30 series (ELE-AL00, ELE-TL00, VOG-AL00, VOG-AL10, VOG-TL00), HUAWEI Mate 20 series (LYA-AL00, LYA-AL10, LYA-TL00 , LYA-AL00P), HUAWEI Mate20 X series (EVR-AL00, EVR-TL00, EVR-AN00, HarmonyOS 2.0.0.206 and later versions). Other brands of mobile phones/tablets are not supported at the moment. Consult Huawei customer service.
2.Computer configuration for running HUAWEI VR Glass games: CPU: Intel® Core™ i7- 8700 equivalent or higher; GPU: NVIDIA® GeForce® GTX 1060 equivalent or higher, currently only NVIDIA series supported; Memory: 8 GB RAM or Above; Operating System: Windows® 10. Port requirements for using the Belkin VR computer data cable: Video output: The computer has DisplayPort 1.2 or above (if it is a Mini DP interface, you need to purchase a high-quality adapter that meets the requirements of Displayport 1.2 and above protocols. HDMI to DP interface is not supported) ;USB port: The computer has 2 USB 3.0 or above ports. Port requirements for using the FIBBR VR optical computer cable (USB-C to USB-C): The computer has 1 USB Type-C port with video display function (needs to support USB 3.1 Gen 1 Type-C + Display), and USB The graphics card connected by Type-C must be NVIDIA® GTX 1060 or above.
3.VR computer data cable needs to be purchased separately, currently supports Belkin VR computer data cable and FIBBR VR optical fiber computer data cable.
4.Before use, please confirm that there is no damage or crack on the phone screen and back cover; if there is damage or crack, please do not use the back clip; due to the different materials and sizes of the mobile phone screen protector, the mobile phone may be scratched when using the heat dissipation back clip. membrane phenomenon. If scratches occur, please remove the protective film before use.
5.The specific size of the mobile phone is 70 mm-85 mm in width, 7.5 mm-9.5 mm in thickness, non-flexible screen, non-folding screen.
6.In order to ensure a smooth gaming experience, the 6DoF game set must be used in an indoor environment with good ventilation and heat dissipation with the cooling back clip.
7.When the power of the heat dissipation back clip is too low, in order to ensure the normal operation of the fan, the heat dissipation back clip will not be able to supply power to the mobile phone.
8.The test data comes from Huawei Labs, and the test equipment is a mobile phone with a battery capacity of 4400 mAh. Please refer to the actual increased battery life, which may vary due to differences in the test environment.
The 6DoF game set includes: HUAWEI VR Glass, 6DoF visual module, 6DoF gamepad (left), 6DoF gamepad (right), Huawei cooling back clip, and charging cable. The 6DoF positioning interaction kit includes: 6DoF visual module, 6DoF gamepad (left), 6DoF gamepad (right), Huawei cooling clip, and charging cable.
The new Huawei VR Glass jumps to 6DOF tracking. Think of it as similar to the jump from Oculus Go to Quest; 3DOF (or three degrees of freedom) allows you to spin and tilt your head in VR, but only with 6DOF can you physically move it through virtual space.
Accompanying the new headset is a pair of 6DOF controllers that look very much like Oculus Touch controllers. There is one key difference, though, and that’s in the tracking ring. A pair of divets allow you to stack the controllers on top of each other and then place the VR Glass over them for neat storage.
Huawei VR glasses:
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Display: FAST LCD, 1600 x 1600 pixels per eye
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FOV: 90°
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Pixel density: 1058 PPI
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Refresh rate: 70Hz on mobile, 90Hz on PC
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Weight: 166g
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Audio: integrated speakers and microphone
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Optical adjustment: 0-700° diopter adjustment (IPD supported: 55-71mm)
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Connectivity: USB-C, Bluetooth
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Compatibility: PC (SteamVR), Huawei phones
6DOF Devkit components
Huawei people have been very smart because instead of releasing a completely different headset, they have just released an add-on that you can plug on the top of your already existing 3DOF VR headset to transform it into a full 6DOF device. This remind me of the initial choice that HTC took when it released the : in the end, it was never released and the company just launched the new Vive Focus Plus.
The kit is composed by:
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An inside-out tracking add-on, that you attach to your glasses so that that they can track themselves (positional tracking) and the controllers;
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Two controllers that are very similar to the Oculus Touch. The buttons and the triggers are the ones that are now the de-facto standard for VR controllers.
The device featured two 2.1-inch LCD displays, that offered a combined resolution of 3200 x 1600 pixels, and up to 90Hz refresh rate. The refresh rate depended on the type of device it was connected to. Since it did not come with a built-in battery, the VR glasses weighed just 166 grams. Aside from that, it had two diopter dials that allowed people wearing prescription glasses to adjust the focus.
Furthermore, the Huawei VR glasses are compatible with both Huawei-branded smartphones and PCs. The 2nd generation Huawei VR glass is likely to retain this feature. Also, the headset could draw its juices from an external source such as a connected portable battery pack, PC, or smartphone. Moreover, it could ship with a controller in the box. Details about the 2nd Generation Huawei VR Glass launch date are still scarce. However, it is likely to launch before this year ends.
For audio, the HUAWEI VR Glass 6DoF allows spatial positioning, environment modeling, and multi-channel sound effects to give users an immersive gaming and viewing experience while using this headset. Additionally, there is a 3.5mm headphone jack and microphone.